Tagged · 17 notes
#Hardware.
Everything tagged Hardware, wherever it's filed, newest first.
Microvision, Lynx, Game Gear, Neo Geo Pocket Color, WonderSwan and N-Gage. The handhelds that took on the Game Boy and lost, what each got right, and a timeline of how handhelds got from LCD segments to PC chips.
Thread: Console field guide ↗
How to back up the games you own before the media gives out, check the dumps against No-Intro and Redump, store the files and the boxes properly, and keep the old consoles running.
Thread: The emulation bench ↗
The PSP and PS Vita model by model, what each revision changed, the memory card problem and its fix, the store closures that make backups matter, and where the PlayStation Portal fits.
Thread: Console field guide ↗
One device for PS2 emulation and my own movie files, smaller than a Steam Deck, with a microSD slot. The shortlist, the detour into phones, and where I'm leaning.
Thread: Games and gear ↗
What RGB video is, why it makes old consoles look so much better than composite, and a console-by-console rundown of which ones output it already and which need a mod, plus the displays, cables and sync problems to know about.
Thread: The emulation bench ↗
The parts list for the perfectly ordinary PC behind my mod posts, so you know what "it runs fine for me" actually means.
Thread: Games and gear ↗
Every Nintendo handheld family from Game & Watch to the 3DS, with sales, screens, the model revisions that matter, and the mods that make the old ones pleasant to use today.
Thread: Console field guide ↗
The three Sega Genesis models compared on sound, add-on support, size and picture, with the board revisions collectors look for and a straight answer on which to buy for what.
Thread: Console field guide ↗
My notes from trying to bring a water-damaged Meta Quest 2 back to life, what each symptom probably points to, and where I'd go next.
Thread: Games and gear ↗
How I'd turn a bare Ubuntu Server install into a light XFCE desktop for someone learning computers, with the silly terminal programs that make the command line fun and a sensible order to learn it in.
Thread: Games and gear ↗
The differences between the original Super Nintendo and the small SNS-101 redesign from 1997, from video outputs and picture quality to the expansion port, yellowing and which one I'd buy for what.
Thread: Console field guide ↗
How I got MS-DOS 6.22 and Windows 3.1 onto an old Gateway 2000 486 from a stack of floppies, including the two problems that ate most of the afternoon and the config files I ended up with.
Thread: The retro workbench ↗
A field guide to Nintendo's home consoles from the Famicom to the Wii U, with the hardware revisions worth knowing for each, the mods people do, and which model to buy.
Thread: Console field guide ↗
A quick way to make sense of the flood of Anbernic, Miyoo, Retroid and TrimUI handhelds, by grouping them by the chip inside, plus the custom firmware worth knowing and why the shape matters more than the spec sheet.
Thread: The emulation bench ↗
The console that was a hit in Japan as the PC Engine and an also-ran in America as the TurboGrafx-16. Its odd 8-bit and 16-bit hardware, the first CD add-on, the games worth playing, and how to play them now.
Thread: Console field guide ↗
How I worked out whether a used RX 570 and Ryzen 3 gaming PC was worth $250, what it can actually run, and the checks and questions I'd use on any used PC listing.
Thread: Games and gear ↗
The parts list, the free operating systems and the honest performance expectations for a Raspberry Pi 4 emulation box, plus how much storage each system really needs.
Thread: The emulation bench ↗