Brigador: Great Leader Is Dead, Solo Nobre Must Fall
A tactical mech game where you flatten a neon city block by block, and the city remembers. Steep learning curve, excellent synthwave soundtrack, very satisfying once it clicks.
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A tactical mech game where you flatten a neon city block by block, and the city remembers. Steep learning curve, excellent synthwave soundtrack, very satisfying once it clicks.
A cheerful physics sandbox where you deliver pizzas, fight fires and dig up treasure instead of stealing cars. Proof that chaos doesn't need violence.
The most authentic Star Trek game around, stuck inside an aging MMO that really wants your money. Great ship combat, rough everything else.
A physics puzzle game where you control each arm separately and fall off almost everything. It's best with friends, and it's funny every single time.
The most beautiful way to suffer ever made. Rain World will break your spirit, then slowly teach you how to survive in a world that doesn't care if you do.
What if poker was actually fun? A roguelike deckbuilder about building ridiculous hands and watching the numbers go into scientific notation. It will eat your evenings.
A tiny download that holds one of the densest, most rewarding exploration games I've played. It keeps going deeper, and deeper, and deeper.
A free hero shooter with a huge roster, team-up abilities and a real sense of polish. It doesn't reinvent the genre, but it does the familiar stuff really well.
A VR game of tag where you move only by swinging your arms. It's brilliant, it's exhausting, and your furniture will not survive it unchanged.
A top-down SWAT tactics game where every mission is a puzzle and the planning is half the fun. It rewards patience and punishes you for rushing.
Brilliant writing, clever puzzles and a co-op campaign that tests friendships. My only real complaint is that I can't play it for the first time again.
You don't control the hero. You build the world around him, one card at a time, and watch him walk the same loop until something kills him. It's weirdly addictive.
Two legendary space strategy games in one remastered package. Not a perfect remaster, but still the best way to play the games that made fleet combat in 3D feel possible.
The 2011 Warhammer 40K action game still nails the power fantasy of being a Space Marine. The price jump right before the sequel is the hard part to swallow.
A shorter, snowier Spider-Man game that makes up for its length with Miles's powers, gorgeous winter New York and one of the better PC ports I've played.
A card game that isn't just a card game. I'm going to tell you as little as possible, because that's the best way to play it.
A short swashbuckling action game where you parry, kick guards down stairs and throw buckets at their heads. I wanted more of it, which is the only real complaint.
The best-moving, best-feeling battle royale I've played, wrapped in monetization and server problems that make it harder to recommend every season.
A farming game where the crops are bouncing slimes and the farm tool is a vacuum. Sixty-three hours in, it's still the game I put on when I want to unwind.